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Monday, May 10, 2004

More Rules to Remember 

10. A Gun can change its CA in PFPh and fire in fire in AFPh without Case A penalties (C3.22) - Changing CA at the end of the PFPh (if still able to fire without using Sustained/Intensive Fire) allows the Gun to fire in the AFPh without suffering a high DRM for changing CA for that shot (although Case B would still apply for firing in the AFPh). For example, if firing in the PFPh would give a prohibitive DRM (e.g., +5 for a three hexside change in CA), then make the CA change at the end of the PFPh and take the shot in the AFPh where the +2 for Case B is much less of a problem. However, if you have a Gun with a high ROF, taking the shot in the PFPh may be worth it since if ROF is maintained, the subsequent shot will not suffer the Case A DRM.

11. A Hero's modifier can be used in multi-hex firegroups (FG) but only within Normal Range of the Hero or his SW (A15.24) - One of the limitations of fire groups is that leadership modifiers generally only apply to the leader's own Location. For example, a 9-2 leader's -2 modifier would apply to an attack made solely by units in the same Location as that leader, but would not apply at all if those units were part of a multi-Location FG. One of the advantages of a Hero is that his -1 modifier does apply to the entire FG, even if it extends to multiple Locations. However, remember that the Hero must be firing within Normal Range (either his inherent FP or his SW) as part of that FG for his modifier to apply.

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